AI Insights · Timothy · July 2024
Top 5 Battlefield Commander Games on Android in Venezuela Q2 2024
Discover the performance trends of the top 5 Battlefield Commander games on Android in Venezuela during Q2 2024, including downloads, revenue, and active users.
In Q2 2024, the top Battlefield Commander games on Android in Venezuela showcased varied performance trends in terms of downloads, revenue, and weekly active users. Here’s a closer look at how these games fared:
Clash Royale by Supercell experienced a steady stream of weekly active users, averaging around 235K throughout the quarter. Downloads saw a peak at the beginning of April with 6.3K and gradually declined to 3.7K by the end of June. Revenue showed a declining trend overall, starting at $360 in the first week of April and dipping to $244 by the last week of June.
War Eternal-Divine Battlefield from ONEMT had a fluctuating performance. The highest revenue was recorded in the first week of April at $138, which then varied throughout the quarter, ending on a higher note at $115 in the last week of June. Downloads were sporadic, with notable peaks at the end of April (453) and end of May (504). Weekly active users showed a mixed trend, starting at 327 in early April and ending at 163 in late June.
TFT: Teamfight Tactics by Riot Games saw modest revenue numbers, peaking at $19 in early June. Downloads remained relatively stable, ranging from 129 to 189 throughout the quarter. Weekly active users hovered around the 3.7K to 4K mark, maintaining a consistent user base.
Warcraft Rumble from Blizzard Entertainment displayed a stable trend in weekly active users, averaging around 3.8K. Downloads were lower compared to other games, ranging from 41 to 181. Revenue was minimal, peaking at $16 in early June.
We Are Warriors! by Lessmore UG experienced the highest weekly active users among the top games, with numbers peaking at 16.4K in the last week of June. Downloads showed a significant increase towards the end of the quarter, reaching 6.9K in the final week of June. Revenue remained low but stable, fluctuating between $1 and $17.
For more in-depth insights and data on these games, visit Sensor Tower.